AI Insights · Timothy · March 2024
Top 5 Top Down Games on Android in Oman Q1 2024
Explore the performance trends of the top 5 top down games on Android in Oman during the first quarter of 2024, based on data from Sensor Tower.
In the first quarter of 2024, the top 5 top down games on Android in Oman showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here is a closer look at how each app fared during this period, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games | Fun Arcade and Casual Action Games saw fluctuating weekly downloads, starting at approximately 5.1K in the first week of January and ending at around 3.1K in the last week of March. The game's weekly revenue peaked at $6 in the second week of January and saw a slight increase to $5 in mid-March. Active users began at 54.2K and experienced a decline, closing the quarter at 48.9K.
Stick Party 234 MiniGames by PlayMax Game Studio had an initial download count of 4.5K in the first week of January, which gradually decreased to about 3K by the end of March. Revenue for this app displayed intermittent peaks, with the highest being $13 in the last week of January. Active users started at 43.4K and went down to 39.3K over the quarter.
Shape Transform: Shifting Car by Rebel Actions showed steady weekly downloads, beginning with 2.2K in the first week of January and closing at 3.2K in the last week of March. The app did not generate any revenue during this period. Active users started at 2.5K and increased to 6.8K by the end of the quarter, indicating a growing user base.
My Perfect Hotel from SayGames Ltd experienced a decrease in weekly downloads from 4.9K at the start of the quarter to 2.3K at the end. Revenue remained relatively stable with peaks of $25 in the fourth week of January and $23 in the last week of February. Active users started at 11.5K and dropped to 7.3K by the end of March.
Finally, Ludo King® by Gametion saw weekly downloads fluctuating between 3.4K and 2.6K throughout the quarter. The app's revenue peaked at $18 in mid-January and later saw a high of $15 in the last week of March. Active users started at 24.9K and ended the quarter at 23.6K, showing a slight decrease.
For more detailed insights and trends, visit Sensor Tower.